Berserkers can be looked at as the cookie cutter class of Raiderz.
They are very easy to play initially but at high levels players find
themselves fumbling with Berserkers. The class is heavily dependent on
stamina and timing in order to stay alive, but when played well they can
offer massive damage for the group. In PvP they are exceptional dualists since they can keep an enemy knocked down for almost the entire fight if timing is right.
Pros and Cons:
Pros:
Heavy Damage
Knockdowns galore
High HP
Cons:
In melee range
Stamina depletes quickly
Only one heal
Skill Build:
Tier 1:
5/5
Crush: Your main damage dealing ability as well as a powerful
knockdown. This skill should be taken immediately and a point put in
pretty much every chance until maxed. This is insanely powerful in PvP.
1/3 Dodge Attack: You will very rarely be using this skill, instead taking it as part of your combos and to get to upward strike.
5/5 War Weapon Mastery: 10% increase to damage. Enough Said.
Tier 2:
1/3 Neutralize: Key combo starter and interrupt for players and mobs alike. This skill is necessary but only the first point. In most cases the CD reduction will not save you and it's not a main damage dealing ability.
1/3 Berserk: Triggering the outrage effect on command is important in PvP where you may not have the ability to land consecutive shots. It also leads into your heal.
Tier 3:
5/5
Nocturne: Instant cast extremely powerful attack. Each level increases
its damage by 60% offering one of the best returns on investments. This is a devastating attack.
1/3 Furious Dash: Mandatory skill for PvP chasing and escaping.
3/3 No Mercy: Increased critical damage. Enough said.
Tier 4:
1/3 Upward Strike: Dodge and counter attack with an expose weakness. Nice skill overall but doesn't warrant more than one point. You will primarily be using this to set up Crushing.
3/3 Tranquility: Extremely valuable in PvP. Not only is this your life saver when you need an emergency heal, it also restores stamina so you can escape or keep going.
Tier 5:
1/3
Bash: Taken primarily for the knockback. Although this skill can be a
lifesaver it is also one of the most annoying skills a Berserker can use when he knocks a dead enemy to freedom.
2/2
Grievous Wound: Overall great skill. Decreases targets movement speed
so you can chase them when they start to run off. Helps with annoying
mobs in PvE and PvP. This is a mandatory skill.
Tier 6:
1/5
Crushing: Would put five points here if I could. Although it can only
chain after crush or upward strike it is a powerful attack. PvP favors this skill since you normally will jump in and blow up on the enemy. A three second CD means you can go in, Crush, Crushing, Upward Strike, Crushing for mammoth damage.
1/1
Escape: It can save your life in PvE when you get in over your head, as
well as PvP. It's a mandatory skill for PvP.
Tier 7:
1/3 Tornado: AoE damage skill that
offers four strikes. This skill has close to the output of Nocturne in
AoE form. This is one of those skills that I wish we could max out right now.
1/3 Controlled Madness: This skill increases your damage output huge. If another player in the group is targeted, feel free to go Hulk on their asses and smash.
1/2 Blood of the
Berserker: When you get hit, you gain power. This is the core principle behind a Berserker, and lets be honest, you're going to be hit a lot.
Why no Armageddon Crush?
Realistically, Berserkers use so much stamina that in most cases you won't even use this skill. It's a lot like buffalo charge in that multiple strikes are nice and all, but you're not going to spend stamina on them with your alternatives.
Why no Buffalo Charge?
Adding
another skill isn't necessary. In PvP this skill can cause mammoth amounts of damage, but so can crush. I'm not opposed to buffalo charge if you want to use it since it's not a bad initiator, I just don't like using it since it really doesn't lead into anything. I know a lot of people who like to Crush, Crushing, Buffalo Charge for large damage.
Armor:
Chain.
Some players opt to go plate but you're a damage dealer. Chain is the
way to go since it offers the most strength which will result in a huge
increase to damage.
Weapon:
Great
sword. Some people opt for hammer but I don't see a point unless you're
hybrid Cleric. Great swords have the highest damage output.
Gemming:
Strength. You're not a tank, you're a damage dealer. Strength is your primary damage dealing stat and should be compounded. A certain argument can be made to use Agility since it will increase crit damage and in PvP crit is awesome, but you have plenty without gemming for it and having higher damage increases your crit damage.
Overall:
Berserkers
require great timing and stamina management to be effective. Although
they are the cookie cutter class they can be classified as easy to pick
up, hard to master because of stamina management. The major mistake most
Berserkers make is they blow all their CDs and have no way to avoid
damage. In PvP good use of Escape, Furious Dash, Tranquility, Berserk, and Controlled Madness can make or break you. Try to use escape to escape, Furious dash to chase or escape, tranquility to replenish your stamina, berserk and controlled madness to pound your enemies into the ground.
Furious Dash must be set in 2/3 or 3/3 because once this skill is maxed the neutralize skill cannot interrupt your dash into the enemy and hit him with bash skill. That's what I tot. lol
ReplyDeleteFriend and Aljhon. Can you do me a fav. im a berserker and it seems like guys know what your talking about in the Build. can you send me a good PvP build? i copyed your combo and it is nice!. i just needa good good Build please send me a link or something in my Email? Jamesjam54@comcast.net thank you
DeleteMmmm... How you suppose to knock down the enemy if u don't have armageddon crush and buffalo charge in your combo? The Neutralize > Dodge Attack > Armageddon Crush or Neutralize > Dodge Attack > and Buffalo Charge is a combo combination. You cannot use crush and upward strike in combo it will make the enemy to escape. Here is the complete combo of berserker even buffs skill and normal hit is used to complete a perfect combo.
ReplyDeletePerfect Combo:
Neutralize > Dodge Attack > Armageddon Crush (knocks back the enemy) > Upward strike + Vanquish/Crushing > Crush > Tranquility (Buffs restore stamina while enemy is down) > Buffalo Charge ( this require small amount of space between you and the enemy to successfully hit 3 times and knocks him down) > Berserk (buff it in range of the enemy, it will stun the enemy) > Bash (knocks him back) > Nocturne > Crush > 1 Normal Hit > Vanquish/Crushing > (Wait the enemy stands then hit) Upward Strike + Vanquish/Crushing > (while the enemy is down you can hit him with) 1 Normal Attack then > Neutralize > Dodge Attack > Buffalo Charge. If you have enough stamina then u can use Tornado Skill or continue with other skills.
All skill is used in timing for stamina control. In armor chain and plates makes no sense in PVP it only sense in PVE. In PVP only your skill make sense. And I agree to Aljhon Sarabia that Furious Dash must be set in 2/3 or 3/3 because it is true.
Friend and Aljhon. Can you do me a fav. im a berserker and it seems like guys know what your talking about in the Build. can you send me a good PvP build? i copyed your combo and it is nice!. i just needa good good Build please send me a link or something in my Email? Jamesjam54@comcast.net thank you
DeleteFriend and Aljhon. Can you do me a fav. im a berserker and it seems like guys know what your talking about in the Build. can you send me a good PvP build? i copyed your combo and it is nice!. i just needa good good Build please send me a link or something in my Email? Jamesjam54@comcast.net thank you
ReplyDeletemee too send me... im Newbie in Zerk.. thanks gys.... depedow.hansome@gmail.com
ReplyDeletehey like you build its nice.can you send me a good build on berserker my email is denisebardliving707@yahoo.com
ReplyDelete